Hi! My name is Carmen.
I'm a 3D Artist who loves in Environment Art and I really love cartoon, stylized and handpainted art, although I've been working for years in realist PBR games like Batman Arkham Shadow and Silent Hill Ascension.
I'm passionate and communicative professional, I have experience working in both Unity and Unreal engines, using Github andn Perforce and working in teams.
3D Artist Freelancer working on Batman: Arkham Shadow, creating realist assets for a AAA VR game.
3D Prop and Environment Artist
I was responsible of modeling and texturing props, and sometimes of implementing UI art or creating simple animations. I worked on Batman: Arkham Shadow, creating realist assets for a AAA VR game, and also in Shootball, a VR game from Horizon Words, Meta, using a stylized and painterly style.
Internship / Junior 3D Artist: responsible of modeling (high and low), bake, texturing props.
Character and environment modeling, texturing, rigging, animation, set dressing, Unity shaders and lighting for VR mobile games.