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Temple Interior Environment

Last environment done at Voxel School.
I used Quixel Megascans for the plants and the bricks, as it was also a part of the learning objectives.
Since it was a portfolio piece, I used displacement for the floor and columns, but it's still playable as I created the collisions (last image).

Special thanks to my teachers Joaquín Otazu and Gonzalo De Francisco, for their lessons and constant feedback

Concept by:

https://www.artstation.com/artwork/rl6K6

Cinematic 2

Cinematic 1

Cinematic 3

Wallpaper

Wallpaper

WIP Video

Unlit - Lighting - Roughness - Collisions

Unlit - Lighting - Roughness - Collisions